A Day In The Life
Visual and Performing Arts Field of Interest
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Fabric and Apparel Patternmakers
Top Expected Tasks
Fabric and Apparel Patternmakers
01
Create a master pattern for each size within a range of garment sizes, using charts, drafting instruments, computers, or grading devices.
02
Input specifications into computers to assist with pattern design and pattern cutting.
03
Draw details on outlined parts to indicate where parts are to be joined, as well as the positions of pleats, pockets, buttonholes, and other features, using computers or drafting instruments.
04
Make adjustments to patterns after fittings.
05
Compute dimensions of patterns according to sizes, considering stretching of material.
06
Mark samples and finished patterns with information, such as garment size, section, style, identification, and sewing instructions.
07
Draw outlines of pattern parts by adapting or copying existing patterns, or by drafting new patterns.
08
Test patterns by making and fitting sample garments.
09
Position and cut out master or sample patterns, using scissors and knives, or print out copies of patterns, using computers.
10
Create a paper pattern from which to mass-produce a design concept.
Knowledge, Skills & Abilities
Fabric and Apparel Patternmakers
Common knowledge, skills & abilities needed to get a foot in the door.
KNOWLEDGE
Design
KNOWLEDGE
Mathematics
KNOWLEDGE
English Language
KNOWLEDGE
Production and Processing
KNOWLEDGE
Education and Training
SKILL
Critical Thinking
SKILL
Active Listening
SKILL
Judgment and Decision Making
SKILL
Time Management
SKILL
Active Learning
ABILITY
Near Vision
ABILITY
Visualization
ABILITY
Information Ordering
ABILITY
Originality
ABILITY
Deductive Reasoning
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Visual and Performing Arts
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